Below, I will some up the processes used to create my characters.
Humpty Dumpty - Frontal
His initial shape was first generated from an oval, using the elliptical selection tool.
The gradient used to cover Humpty was created by using a layer style, Gradient Overlay.
Next came Humpty's pants, created by first selecting him and then narrowing the selection to his lower-half, then filling it with blue. A gradient overlay is then applied using layer styling, again.
To give Humpty's pants more of an identifiable look, I decided to give him a leg by creating a selection of half of his pants and filling it a semi-transparent white.
In every picture I saw Humpty, he would always be wearing a shirt, I decided to give him a left-and-right lapel by creating two upside-down triangles and giving them a Gradient Overlay.
The bow-tie was created by polarizing an image of a bow-tie.
By removing the right lapel and shrinking the left-lapel with the bow-tie over to the left (using the transform tool), gave the effect of Humpty being turned.
I added a shirt collar to Humpty creating a selection and filling it white. The depth was added by using layer styling by adding a Gradient Overlay.
Public Humpty's
The above image of a different-looking Humpty was created by modifying the original, frontal Humpty dumpty. This was done by giving the trousers a different colour overlay, using layer styles. The hair-tuft was added with a black brush.









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